Just take the data, give a few bonuses to people who transfer and acknowledgement of their prior win, and then let them have at it in the galaxy. Once again, on paper, this seems like something too easy to do to mess up. One of the most advertised features was the ability to bring over data from a Beyond Earth game and then use it for the Starships battle. This game was designed not for use on the PC but, rather, for tablets, and the developers couldn't be bothered enough to make the simple programming requirements to turn it into a proper PC game. Before the title is even reached, the first flaw can be seen. The bad choices become apparent as soon as the game is simply booted up, as it does not have an option to go full-screen. Developed by Firaxis Games and published by 2K, Starships is just… wrong. It got all ruined because of the worst series of design flaws possible, though. The prospect of taking it to the stars, allowing for the player to no longer be confined by planetary design but to, rather, reach to the corners of the galaxy, should have been wonderful - exploring many strange new worlds and solar systems across a massive galaxy teeming with chances for unique design… Even beyond that, Sid Meier has had two forays into the science fiction genre, with both Sid Meier's Alpha Centurai and the recently released Beyond Earth. Why wouldn't it? Civilization is practically the definition of the turn-based strategy game, and the fear of Ghandi's nuclear arsenal is a near-universal fear held by all that have played his games. Article taken from one thinks of Sid Meier, the famous Civilization series comes to mind, first and foremost. I've also reached out to Aspyr Meda directly about it. I've reached out to the publisher to see if they have anything to say about what is happening, although they never replied to my initial email asking about the new DLC. It's a shame, as it shows even though they're selling it clearly as supported, seemingly no one at Firaxis / 2K / Aspyr is even testing either Linux or macOS now. You can skip the 2K Launcher on Linux with Proton by adding this as a launch argument for the game on Steam:Įval $( echo "%command%" | sed "s/2KLauncher\/LauncherPatcher.exe'.*/Base\/Binaries\/Win64Steam\/CivilizationVI.exe'/" ) Here though, some users report the 2K Launcher doesn't work, but for me it was fine. Even for people on macOS who have managed workarounds, some are reporting other major problems like Civ Vi eating all their RAM.Īt least for Linux users, a workaround is to use Proton on it to run the Windows version. However, the macOS and Linux support topics on Steam are filling up with people reporting the game is now broken or has major issues on these platforms.įor the Linux version, it seems the update actually downgraded the game to a much older version "1.0.1.104" (I was able to use an old workaround - see the bottom, to get it to launch) with the latest being 1.0.12.9. The store page on Steam still shows both as clearly supported though, and the new Leader Pass indicates both are supported platforms too. The Linux and macOS versions were done by Aspyr Media, who don't really do ports any more. Firaxis Games recently launched their new Leader Pass for Sid Meier's Civilization VI, and it seems they broke it on both macOS and Linux.
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